Test vectors
Deterministic portable fixtures for hold-and-win-reference. The vectors themselves are
source-controlled in the backend, where they execute; this file is the index that names
their identity and the commands that produce and check them.
Vector identity
A vector is only replayable if it binds all of:
Locations
Generation
Seeds are discovered by search, not chosen by hand — the existing generator walks candidate seeds until one genuinely reaches each required scenario:
Expected values are then reviewed by hand and pinned as literals.
A failing vector is never "fixed" by re-running the generator. A mismatch means the reference and the runtime disagree, or that engine behaviour moved. Both require a decision.
Required scenarios
- No win, no trigger
- Base line win without trigger
- Five
BONUS— no trigger, zero feature draws - Six
BONUS— trigger with exact reel-major lock order - Miss-only step decrements respins by exactly one
- Landed prize resets respins to three
- Mini, Minor and Major landed prizes
- Ordinary sum below the cap
- Ordinary sum capped once at 500×
- Full grid awarding exactly Grand 500×
- Duplicate step replay: identical result, zero new draws
- Persisted step execution equals
RunHoldAndWinToCompletion
Contents
Empty. Populated at plan Task 9.