Vault Breakers: Super Score — Exact Results, draft-v0.2
DEV ONLY · NOT FOR PRODUCTION · NOT FOR CERTIFICATION. Everything here is a closed form. Nothing is sampled, and nothing sampled appears in it. Monte Carlo results live in
../simulation/draft-v0.2.md.Supersedes
draft-v0.1.md, which is retained unchanged.
What changed from v0.1
Free spins now run their own reel table. That is the whole point of the tuning pass: in
v0.1 free spins ran the base reels, so a fifteen-spin feature was worth 15.52× and the
reference buy prices of 100× and 500× returned 15.52% and 10.94%. Making the feature worth
buying required making its reels different, which required
FreeSpinsConfig.AtomicSimUsesVariants so that the simulator plays the same reels the runtime
does.
Both tables obey the same draw model, so the same closed forms apply to each.
Per-cell probabilities
Weights out of 50,000, read from the strips the engine executes.
Scatter class = 744 / 50,000 = 0.014880 on both tables, deliberately: the retrigger rate is then the same question as the trigger rate rather than a second thing to reason about. Super share of the class q = 22 / 744 = 0.02956989.
Exact results — one i.i.d. BASE snapshot
Exact results — one i.i.d. FREE-SPIN snapshot
Reading these two tables together
A free-spin snapshot pays a regular win less often than a base one — 8.23% against 19.76% — because charges occupy 14.5% of the grid and every cell a charge takes is a cell that cannot complete an eight-of-a-kind. What it gains is 4.35 charges per snapshot against 0.018, and the charges are summed and multiply whatever the sequence did win.
That is the shape of the feature: rarer wins, far larger ones. It is also the reason the free-spin regular RTP per snapshot (22.14%) is well below the base (56.25%) while the sequence as a whole is worth roughly a hundred times a stake.
Charge pools
The Super pool mean is 5.06× the base pool's, which is what puts the Super buy at five times the Standard buy's price and holds both at their reference values.
What this does and does not establish
- Internally exact, produced by the same engine that executes the game. Not independent verification, and this document is not certification.
- Exact figures cover one snapshot. A spin is one or more, so whole-game figures are larger and are measured.
- The instant-prize expectation per snapshot is exact; its contribution per spin depends on how many snapshots a spin produces, which is measured.